Raiden Shogun's banner rerun prompts the question: Is she still worth pulling? Our C0-to-C2 analysis delivers a clear verdict.

When the Electro Archon’s banner reappears in Sumeru-adjacent skies, it feels like the circling of a comet — brilliant, rare, and always worth looking up for. As a Traveler who missed her earlier runs, I’ve been saving primogems since the leaks first whispered of a 5.8 rerun. Now that the “Reign of Serenity” Event Wish is confirmed for July 21, 2026 (server time), I’m ready to finally welcome the Almighty Narukami Ogosho into my roster. But here’s the twist: Genshin Impact has evolved so much since the Sumeru and Fontaine arcs that I half-expected Raiden to feel outdated. Spoiler: she isn’t. Not even close.
Before we dive into the must-pull-or-skip debate, let’s get the logistics out of the way. Banner details (Phase 2 of Version 5.8):
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5-star: Raiden Shogun (Electro Polearm)
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Dates: July 21 – August 11, 2026
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4-star characters: Not yet officially announced — check the in-game notice a few days before the banner drops.
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Weapon banner: Engulfing Lightning is expected to accompany her, though HoYoverse loves last-minute surprises.
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Pity & rates: Standard 0.6% base, hard cap at 90 pulls, 50/50 system unchanged.
Now for the part that keeps me up at night. Should you pull for Raiden Shogun in 2026? This question requires more nuance than a Fontaine courtroom drama. I’ve seen debates rage on the Genshin subreddit, with some claiming she’s been powercrept while others treat her C2 as a cheat code. Let’s break it down by investment level, with a metaphor that stuck with me during one theorycrafting session: Raiden’s constellations are like layers of a master-crafted blade. At C0, you get a razor-sharp edge capable of slicing through most content. At C2, the blade becomes a laser cutting through tungsten — suddenly, the toughest bosses feel like training dummies. Her second constellation ignores 60% of enemy DEF during her burst, a multiplier so brutal that it alone can turn her from support into hypercarry.
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C0 (F2P/low spender): Still a top-tier pull in 2026. Raiden anchors the Rational team (Raiden, Xingqiu/Yelan, Xiangling, Bennett) and absolutely shreds in Hyperbloom comps when built with full Elemental Mastery. Even with newer characters like the Pyro Archon and various Natlan hypercarries, Raiden’s battery ability remains unique — she can refill the entire team’s energy while dealing significant off-field Electro damage. If you lack a strong battery or want a flexible driver for reaction soup, she’s a safe investment.
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C2 (meta seekers): This constellation feels like HoYoverse accidentally left a debug mode on. It’s that strong. For players who already have her at C0 and run National or hypercarry variants, C2 is arguably the highest-value constellation in the entire game. That said, if you haven’t pulled for her at all yet, grabbing C0 first is wiser unless your primogem stash rivals a small nation’s GDP.
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Engulfing Lightning vs. The Catch: The Catch (R5) is still her best free-to-play option and remains shockingly close in performance. Engulfing Lightning is a direct upgrade, but only if you also want to optimize her Energy Recharge to ATK conversion. Pull for the weapon only if you’ve already decided to go all-in vertically.
One of the most enchanting aspects of Raiden is how she has weathered the meta’s tectonic shifts. I still remember her first banner in Version 2.1 — it caused an uproar. Theorycrafters grumbled that her kit was too ER-dependent, and many skipped her for the then-untested Sangonomiya Kokomi. Then Raiden National emerged like a phoenix from the controversy flames, and her rerun in 2.5 flipped the narrative entirely. Fast forward to 2026, and we’ve lived through the Dendro revolution, the rise of hyperbloom, Chevreuse overload teams, and the arrival of Natlan’s forge-wrought combat styles. Yet Raiden Shogun hasn’t just survived; she has quietly become the game’s most adaptable unit. Her energy- recharge mechanics work like a windmill anchored in a hurricane — the faster your team cycles bursts, the more juice she generates for everyone. This makes her a keystone in rotations where other batteries would sputter out.
Let me paint a picture of the two team archetypes that keep Raiden on my Abyss roster:
1. Raiden National (C0+)
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Raiden Shogun (ATK/Electro/Crit or EM/ER hybrid)
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Xingqiu (C6 ideal, Sacrificial Sword) / Yelan
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Xiangling (C4+, The Catch)
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Bennett (high base ATK weapon, Noblesse Oblige)
This team relies on rapid-fire burst swapping. Raiden’s skill triggers Overload and Vaporize while funneling energy into the whole party. It’s like conducting an orchestral symphony — without her baton, the instruments (Xiangling’s Pyronado, Xingqiu’s rainswords) would fall silent. Even in single-target Abyss 12 chambers, this comp still clears comfortably when piloted right.
2. Hyperbloom Raiden (Full EM)
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Raiden Shogun (full EM main stats, Dragon’s Bane or Kitain Cross Spear, 4-piece Flower of Paradise Lost)
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Nahida or Dendro Traveler
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Xingqiu or Yelan
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Flex (Shielder/healer like Zhongli, Kokomi, or Kirara)
Here, Raiden becomes a fully automated turret that triggers hyperblooms with every Dendro Core. The build completely ignores crit stats — aim for 800–1000 EM. It’s dirt-cheap to assemble and demolishes multi-wave content. I’ve seen whales weep when a janky EM Raiden outdamaged their vertically invested C6 carries on the same chamber.
On the artifact front, I’ve noticed an interesting shift in the community’s long-standing debate. Emblem of Severed Fate remains best-in-slot for traditional DPS builds, but Flower of Paradise Lost is gaining serious traction for hyperbloom variants. The subreddit’s weekly theorycrafting threads keep repeating a useful rule of thumb: every point of EM beyond 1000 hits diminishing returns hard, so if you breach that threshold, swim back toward ATK or ER like a salmon startled by a bear. This “1/3 rule” might sound niche, but it saves countless resin resets.
Another subtle trick I’ve picked up from Abyss-runners: Raiden’s burst animation i-frames last a fraction longer than most characters’ — her initial horizontal slash grants invincibility that can comfortably dodge heavy hits like the consecrated beasts’ charging attacks in 12-3. It’s a small window, but it turns her into a surprisingly durable on-field driver when you learn to time it.
Final verdict as a regular player staring at my primogem count: pull if you don’t have her yet or are stuck at C0 and want to ascend to C1/C2. Raiden remains one of those rare 5-stars who can slot into almost any account and immediately elevate it — a Swiss Army knife in a world of single-use tools. She’s a battery, a reaction trigger, a hypercarry, and an off-field applicator all wrapped into a character with top-tier animations and lore. If you’re on the fence, revisit her story quests or watch a few hyperbloom clear showcases. The Electro Archon has been blessing accounts for years, and I suspect she’ll keep doing so long after the Celestia chapter unfolds. May your rolls be merciful, Travelers.